[Alsaplayer-devel] Update and future direction
oliver oli
smoerk at gmail.com
Sun Feb 6 13:25:07 GMT 2005
Andy Lo A Foe wrote:
> * A lightweight stable audio playback core.
> * A pretty good API to the core.
> * A miserable user interface.
>
> I started work on a GTK2 interface but after years of scripting and Java
> coding I just don't find it interesting to write a GUI in C/C++ against
> gtk2's API. So it dawned upon me, why not improve the API/CORE and leave
> the GUI to seomeone else? I suck at it anyway. Or at least I think I can
> do a much better job doing the UI in Python, Ruby or even (gasp!) Java...
>
> What do you think?
A GUI in Python, Ruby or C# would be fine. I don't want to use Java on
Linux, I feel there are too much versions and it runs not very well
(from a users perspective).
What I really would like to see is an Opensound Control interface for
Alsaplayer as many people are using Alsaplayer for artistic use.
I don't know if anyone improved resampling. It sounded quite cheap some
time ago. Alsaplayer could make use of the SoundTouch library (which
also can do time-stretching).
I would vote for improvements to the core engine and ignoring the GUI.
For me a language independent control interface would be the most
important feature (for example OSC). Support for other file formats
would be cool, too (wavepack, musepack, aac, speex,...)
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