simon-svn: puzzles: simon

Commits to Tartarus CVS repository. tartarus-commits at
Sat Apr 2 17:19:12 BST 2011

SVN root:       svn://
Changes by:     simon
Revision:       9140
Date:           2011-04-02 17:19:12 +0100 (Sat, 02 Apr 2011)

Log message (7 lines):
Add a function to every game backend which indicates whether a game
state is in a solved position, and a midend function wrapping it.

(Or, at least, a situation in which further play is pointless. The
point is, given that game state, would it be a good idea for a front
end that does that sort of thing to proactively provide the option to
start a fresh game?)

Modified files:
U   puzzles/blackbox.c
U   puzzles/bridges.c
U   puzzles/cube.c
U   puzzles/devel.but
U   puzzles/dominosa.c
U   puzzles/fifteen.c
U   puzzles/filling.c
U   puzzles/flip.c
U   puzzles/galaxies.c
U   puzzles/guess.c
U   puzzles/inertia.c
U   puzzles/keen.c
U   puzzles/lightup.c
U   puzzles/loopy.c
U   puzzles/magnets.c
U   puzzles/map.c
U   puzzles/midend.c
U   puzzles/mines.c
U   puzzles/net.c
U   puzzles/netslide.c
U   puzzles/nullgame.c
U   puzzles/pattern.c
U   puzzles/pegs.c
U   puzzles/puzzles.h
U   puzzles/range.c
U   puzzles/rect.c
U   puzzles/samegame.c
U   puzzles/signpost.c
U   puzzles/singles.c
U   puzzles/sixteen.c
U   puzzles/slant.c
U   puzzles/solo.c
U   puzzles/tents.c
U   puzzles/towers.c
U   puzzles/twiddle.c
U   puzzles/unequal.c
U   puzzles/unfinished/group.c
U   puzzles/unfinished/pearl.c
U   puzzles/unfinished/separate.c
U   puzzles/unfinished/slide.c
U   puzzles/unfinished/sokoban.c
U   puzzles/untangle.c


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