simon-svn: puzzles: simon

tartarus-commits at tartarus-commits at
Tue Sep 6 23:28:04 BST 2005

SVN root:       svn://
Changes by:     simon
Revision:       6277
Date:           2005-09-06 23:28:04 +0100 (Tue, 06 Sep 2005)

Log message (4 lines):
I arranged that dying after the game was already completed didn't
increment the deaths counter. In doing so, I incorrectly handled the
borderline case, so that a death incurred _in the act_ of collecting
the final gem also didn't increment the deaths counter. Now it does.

Modified files:
U   puzzles/inertia.c


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