simon-git: puzzles (main): Ben Harris
Commits to Tartarus hosted VCS
tartarus-commits at lists.tartarus.org
Wed Dec 14 00:49:27 GMT 2022
TL;DR:
43bea5f mkhighlight: Don't darken the base colour if we don't need a highlight
712abb7 Add an assertion that all colours are within range
562b29e Don't request a highlight colour in games that don't need one
8acb84e Rewrite mkhighlight to handle a wider range of colours
Repository: https://git.tartarus.org/simon/puzzles.git
On the web: https://git.tartarus.org/?p=simon/puzzles.git
Branch updated: main
Committer: Ben Harris <bjh21 at bjh21.me.uk>
Date: 2022-12-14 00:49:27
commit 43bea5f6f20b4a58b083ccb0b380e78180017128
web diff https://git.tartarus.org/?p=simon/puzzles.git;a=commitdiff;h=43bea5f6f20b4a58b083ccb0b380e78180017128;hp=676ec87b6d9ef1cf0adfe30af2df1e8a43c6523c
Author: Ben Harris <bjh21 at bjh21.me.uk>
Date: Mon Dec 12 20:17:30 2022 +0000
mkhighlight: Don't darken the base colour if we don't need a highlight
The "mkhighlight" functions can now take -1 as the requested highlight
or lowlight colour as an indication that no such colour should be
returned. If the caller doesn't want a highlight colour, there's not
much point in darkening the base colour to make it distinct from the
highlight, so don't do that.
This means that the background colours in Palisade and Untangle are no
longer unnecessarily darkened.
misc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
commit 712abb7719440e132750fedf1bab60db9c1023fd
web diff https://git.tartarus.org/?p=simon/puzzles.git;a=commitdiff;h=712abb7719440e132750fedf1bab60db9c1023fd;hp=43bea5f6f20b4a58b083ccb0b380e78180017128
Author: Ben Harris <bjh21 at bjh21.me.uk>
Date: Mon Dec 12 21:09:32 2022 +0000
Add an assertion that all colours are within range
Because I know I'm going to mess this up at some point.
midend.c | 3 +++
1 file changed, 3 insertions(+)
commit 562b29e102cdfa019b0f9d79e105f3f7d7e7bb0e
web diff https://git.tartarus.org/?p=simon/puzzles.git;a=commitdiff;h=562b29e102cdfa019b0f9d79e105f3f7d7e7bb0e;hp=712abb7719440e132750fedf1bab60db9c1023fd
Author: Ben Harris <bjh21 at bjh21.me.uk>
Date: Mon Dec 12 21:15:37 2022 +0000
Don't request a highlight colour in games that don't need one
This means that Range, Singles, and Tracks can now use the default
background colour even if it's close to white. In the case of Singles
I've left a dummy entry in the colour list so as not to renumber the
rest and break everyone's environment variables. If Singles ever needs
a new colour it can re-use that slot.
range.c | 3 +--
singles.c | 5 +++--
tracks.c | 5 ++---
3 files changed, 6 insertions(+), 7 deletions(-)
commit 8acb84ea7f21a581349458a39ec3f889fd525cc5
web diff https://git.tartarus.org/?p=simon/puzzles.git;a=commitdiff;h=8acb84ea7f21a581349458a39ec3f889fd525cc5;hp=562b29e102cdfa019b0f9d79e105f3f7d7e7bb0e
Author: Ben Harris <bjh21 at bjh21.me.uk>
Date: Tue Dec 13 23:28:35 2022 +0000
Rewrite mkhighlight to handle a wider range of colours
Before, it worked by scaling all the colour components, which worked
reasonably for colours in the vicinity of white, but failed badly on a
black background. Now it generates the highlight and lowlight colours
by mixing the background colour with white and black respectively.
Where there isn't enough headroom, it adjusts the background by mixing
in a negative amount of white or black, which makes sense geometrically
if not in paint.
There is still a problem that green and yellow colours don't end up with
bright enough highlights. I think this is because the code doesn't
understand that green is brighter than red or blue.
misc.c | 83 ++++++++++++++++++++++++++++++++++++++++++++++++++++--------------
1 file changed, 66 insertions(+), 17 deletions(-)
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