simon-git: puzzles (main): Simon Tatham
Commits to Tartarus hosted VCS
tartarus-commits at lists.tartarus.org
Fri Oct 28 21:34:59 BST 2022
TL;DR:
ebb079e Loopy: make line thicknesses scale with the canvas.
Repository: https://git.tartarus.org/simon/puzzles.git
On the web: https://git.tartarus.org/?p=simon/puzzles.git
Branch updated: main
Committer: Simon Tatham <anakin at pobox.com>
Date: 2022-10-28 21:34:59
commit ebb079eca0717971fa9e4bd30949d0a6a5de3636
web diff https://git.tartarus.org/?p=simon/puzzles.git;a=commitdiff;h=ebb079eca0717971fa9e4bd30949d0a6a5de3636;hp=1e8169ea94da3c37fc8fbe38ccb8120ae540743a
Author: Simon Tatham <anakin at pobox.com>
Date: Fri Oct 28 21:32:14 2022 +0100
Loopy: make line thicknesses scale with the canvas.
This is now important due to Ben's changes in the web frontend. On
high-DPI displays, the canvas is the same overall size as before, but
it's scaled up by increasing the game's tilesize rather than the
browser scaling the image after the game redraws.
Loopy ought to have been scaling its line thicknesses all along, but
forgot. Easily fixed.
loopy.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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